3-4 CODING
MONDAY - HOUR OF CODE
I can learn how to code on the computer.
MACNEILL LINK: https://studio.code.org/sections/LCBNMN
PERKINS LINK: https://studio.code.org/sections/VDGRQJ
Goodman Link: https://studio.code.org/sections/WVNXCP
Simpson https://studio.code.org/sections/MMVMDL
I can learn how to code on the computer.
MACNEILL LINK: https://studio.code.org/sections/LCBNMN
PERKINS LINK: https://studio.code.org/sections/VDGRQJ
Goodman Link: https://studio.code.org/sections/WVNXCP
Simpson https://studio.code.org/sections/MMVMDL
1. Each student has their Code.org information inside their name tag. Click on the link below. Select your name and then find your picture. Then click log in.
1. Each student has their Code.org information inside their name tag. Click on the link below. Select your name and then find your picture. Then click log in.
2. If you complete the Hour of Code early you may do the activities below.
TUESDAY: CODE.ORG
I can complete a coding activity.
1. Code.org
2. If you finish early, you may do the activities below.
3. If you have not already, complete the last 2 questions on the worksheet.
4. If your worksheet is completed, you may do the activities below.
WEDNESDAY - CODE.ORG
I can complete a coding activity.
I can complete a coding activity.
1. Code.org
2. If you finish early you may do the activities below.
THURSDAY - Hour of code
I can complete a coding activity.
1.
2.
3.
2.
3.
FRIDAY - JOURNAL CHECK & FUN FRIDAY TIME
I can review my journal for completion
1. I will call you over to update your journals
2. You may have Free Fun Friday time if your work was completed for the week.
MITECS
6. Creative Communicator Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.
c. Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.
6. Creative Communicator Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.
c. Communicate complex ideas clearly and effectively by creating or using a variety of digital objects such as visualizations, models or simulations.