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1- 3 COMPUTING SYSTEMS

MONDAY - PARTS OF A COMPUTER
I can identify the parts of a computer.


​1.  Typing Club
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2.  Watch the video below about the Parts of a Computer.
3. Match the parts of the computer.
4.  Teach Your Monster to Read



TUESDAY: COMPUTER HARDWARE
I can identify computer hardware.


1. Typing Club
2. Matching pictures with words.

​3. Arthur - An Elwood City Thanksgiving.

4.  Teach Your Monster to Read


WEDNESDAY - DRAW A PICTURE
I can use software to make a picture.

​
1. Typing Club
2. People use different software programs to do different things. We use Google to get to the Internet. We use Typing Club to learn how to type. When we want to be creative, we can use a drawing program.

Tux Paint - go find the penguin on the desktop.

​You may draw a picture that reminds you of Thanksgiving.
Picture


​3. Teach Your Monster to Read.


THURSDAY - CATCH A TURKEY CHALLENGE

I can build something to trap a turkey.

1. Listen to the story, How to Catch a Turkey.

​2.
STEM Challenge. Using Lego, build a trap or cage to catch a turkey. We don't want him getting away. Work as a team or build by yourself. Show the teacher when you are finished. We need to make sure the turkey will fit inside your design.
Picture
Picture

3. Teach Your Monster.


​FRIDAY - FREE FUN FRIDAY
I can find pages of fun activities to play on pmasterson.net


1.  Typing Club
2. Free Fun Friday Time

CSS K-2

Computing Systems


1A-CS-01 Select and operate appropriate software to perform a variety of tasks, and recognize that users have different needs and preferences for the technology they use. 

1A-CS-02 Use appropriate terminology in identifying and describing the function of common physical components of computing systems (hardware). 


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